Client/Server
Go Micro uses a client/server model for RPC communication between services.
Client
The client is used to make requests to other services.
Server
The server handles incoming requests.
Both client and server are pluggable and support middleware wrappers for additional functionality.
Example Usage
Here’s how to define a simple handler and register it with a Go Micro server:
package main
import (
"context"
"go-micro.dev/v5"
"log"
)
type Greeter struct{}
func (g *Greeter) Hello(ctx context.Context, req *struct{}, rsp *struct{Msg string}) error {
rsp.Msg = "Hello, world!"
return nil
}
func main() {
service := micro.NewService(
micro.Name("greeter"),
)
service.Init()
micro.RegisterHandler(service.Server(), new(Greeter))
if err := service.Run(); err != nil {
log.Fatal(err)
}
}